Cong D.
Unity Developer
Skills
Microsoft SQL server
Core Data
Java
C#
C/C++

Highly skilled with almost 3 years’ experience in Unity development. Sophisticated information technology background. 

Able to learn quickly and work well under pressure. Comfortable working individually as well as on a team. 

Experienced in testing and bug analysis. 

Skilled with mobile app user experience (user testing, UI/UX). 

Professional learning and working attitude and a strong sense of responsibility. Able to adapt to and understand new projects quickly.

Basic knowledge of some language: C#, C/C++, Java 

Latest Projects
Unity Developer
SmartDev LLCJul 2021 – Present
Unity Developer
FPT SoftwareMar 2020 – 2021

Project – Ar

Description: Delivery of core components to transition from existing MVP to full app experience

Position: Developer and tester

Team size: 16

Responsibilities:

  • Analyze documentation from customer
  • Pre-design for coding
  • Create and execute test cases
  • Analyze and fix bugs
  • Cross review code and test cases

Technologies:

  • C#
  • Cloud hosting system
  • AR SDK tracking training
  • Geometry tracking capability
  • AR Content for R7525 server

Project – SDK

Description: Develop a set of libraries to aid in the integration of in-game features

Position: Developer and tester

Team size: 12

Responsibilities:

  • Analyze documentation from customer
  • Pre-design for coding
  • Create and execute test cases
  • Analyze and fix bugs
  • Cross review code and test cases

Technologies:

  • C#
  • Objective – C
  • Java, C++
  • Network/ Webview library
  • Steam SDK payments
  • Authentication, game information setting development

Project – EG

Description: Develop an English learning application for children

Position: Developer and tester

Team size: 12

Responsibilities:

  • Analyze documentation from customer
  • Pre-design for coding
  • Create and execute test cases
  • Analyze and fix bugs
  • Cross review code and test cases

Technologies:

  • C#
  • Cloud hosting system
  • Spine animation

Project – Heroes

Position: Developer and tester

Team size: 5

Responsibilities:

  • Analyze documentation from customer
  • Pre-design for coding
  • Create and execute test cases
  • Analyze and fix bugs
  • Cross review code and test cases

Technologies:

  • C#
  • Spine animation
  • Unity animation
Unity Developer
GameloftMar 20218 – 2020

Project – Overdrive City

Description: Manufacture fleets of vehicles, collect a variety of iconic cars, and compete in a challenging Racing Career mode

Position: Developer and tester

Team size: 10

Responsibilities:

  • Implement shader for cars
  • Implement collisions when cars collide
  • Implement Google redemption code and third-party shop redemption code
  • Research and implement tiles live on Windows
  • Analyze and fix bugs

Technologies:

  • Unity framework
  • C#, C++, Java

Project – Dungeon Hunter 5

Position: Developer and tester

Team size: 22

Responsibilities:

  • Implement a mini-game
  • Implement tracking events
  • Config builds Android app bundle
  • Implement cutout simulation in Android 
  • Implement a Firebase cloud message
  • Merge new source’s content for each update
  • Maintain and improve release build process and publish server/game portal
  • Implement push notification

Technologies:

  • Unity framework
  • C#, C++, Java
  • Firebase cloud

Project – AI Battle 2019

Position: Developer and tester

Team size: 6

Responsibilities:

  • Analyze documentation from game design
  • Pre-design for coding
  • Create gameplay, scenes, and animations for the character and enemy
  • Add and handle collisions in-game
  • Implement the camera to follow the player
  • Config to build the game to run on the HTML5 platform

Technologies:

  • Defold framework
  • Lua 
Education
Information Technology Software Technology
College of Information Technology – Danang UniversMay 2020

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